Featured Quote

Companies and organisations need to understand and embrace gaming in its totality. Gamification is just one small element — a subset — of what a true gaming strategy entails. To me, it's something that should be an integral part of how companies think about their consumer or customer engagement strategy.

— Bastian Bergmann

Entrepreneurship is about taking risks and having the audacity to commit and persevere through all the obstacles and hurdles we have to overcome.

In our market-economy, consumers have the power. I also believe that almost every consumer has an element of compassion in herself or himself.

The fear of loss is real because it is based on perceptions of reality. It cannot be wished away by education. The idea that education can reduce resistance to innovation is often informed by the misguided view that people oppose new technologies because of ignorance. This is not the case.

Some call it resilience, but it's likely just escapism. When you keep moving, the wind moves behind you, and you leave behind who you once were and move towards something new.

At some point, while working on the rotation routine, I was watching a piece rotate on the screen. It was then that the idea struck me—the game could be played in real-time. That was the very first important 'aha' moment for Tetris.

The only way for you to discover something new is to acknowledge the ocean of ignorance in which you are just an island. Experts have a problem with that – they want to get prizes, and get recognised by their colleagues and peers as being very smart.

Travel is a market that will always do well, in the absence of one of two factors. Firstly… if the global economy goes soft- since travel is a discretionary spend- it will go soft faster than the rest of the economy.

What if we move to a world where, because robots are so cheap... cheap labour doesn't really matter anymore? What will be China's main comparative advantage after that?

The reality is that most consumers aren't excited by incremental changes. To capture consumers' attention and make the market take notice, you need meaningful innovation—something genuinely new.

In China, we have been working closely with the Chinese Supreme Court prosecutors and administrative environment. In the last two years, these prosecutors have initiated over 100,000 cases- they do things in a big way- and want to transform the landscape such that companies know they will get hammered if they don't comply.

Entrepreneurs that do it for greed of money fail. Entrepreneurship isn't about greed, it has nothing to do with that; what matters is personal freedom.

Our core belief is in the immense potential of technology as a force multiplier, particularly when it's rendered accessible and intuitive. From the onset, we have viewed the internet through the lens of software, rather than merely brochureware. We view ourselves as an innovation agency, one that marries the spheres of art and technology.

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