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It's the ultimate invention—the last one we'll ever need to make—because once we have AI that is generally intelligent and then superintelligent, it will do the inventing far better than we can. In that sense, it's a handing over of the baton.
— Nick Bostrom
Philosopher & Director of Future of Humanity Institute at Oxford
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As soon as you get close to this thing we need to heal, the anxiety comes up to try to pull us away as it did when we were a child, and that's why anxiety is so hard to heal. Because as soon as you get close to it, you want to pull away.
— Dr. Russell Kennedy
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Anxiety is a feeling problem, and basically, you need to speak to that feeling problem with a feeling solution. You can't fix a feeling problem with a thinking solution, which is, I think, why most traditional therapies fail. They try and talk you out of a feeling, which never works.
— Dr. Russell Kennedy
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I think when you have early trauma that gets disrupted, your mind gets separated from your body. Your mind becomes this sort of distracted, dissociated place to go when this alarm in your body—if your parents are screaming at each other or your dad's an alcoholic—there's only so much a child can take.
— Dr. Russell Kennedy
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Anxiety isn't one thing, it's two. It's the anxieties of the mind, but it's also this alarm state, this state of constant protective hyper vigilant alarm, physiological activity in the body. And each of them energises the other.
— Dr. Russell Kennedy
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People who come in through the games engage more with the news and other content — and ultimately become more valuable subscribers overall. Gaming becomes the entry point that leads them into the broader New York Times ecosystem. It's been so successful that they've actually flipped their old saying. Back in the 1940s, the Times used to say, 'People come for the news and stay for the games.' Now it's the other way around.
— Bastian Bergmann
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If you step back and zoom out, and ask yourself: why are video games so powerful in the first place? The answer is that they're a digital manifestation of play. Video games are simply a digital form of that. They're one of the most effective and, from an evolutionary perspective, one of the most fundamentally human ways of engaging the brain — of connecting with who we are as a species.
— Bastian Bergmann
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The mindset shift has to be from those one-off activations to seeing gaming as a holistic, integral part of your overall strategy — something that's always on, like social media. Because think about it: as a brand, there's never a day when you go, 'Well, today we're not doing anything on social.' That just doesn't happen, right? The same mindset needs to apply to gaming.
— Bastian Bergmann
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Companies and organisations need to understand and embrace gaming in its totality. Gamification is just one small element — a subset — of what a true gaming strategy entails. To me, it's something that should be an integral part of how companies think about their consumer or customer engagement strategy.
— Bastian Bergmann
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The truth is, any book about pets is really a book about humans. It's not about the pets themselves. I'm always amused when friends send me pictures of their dog or cat, because I'm tempted to write back and say, 'If you're not in the picture, it's a misrepresentation of what's going on.'
— Jay Ingram
Canadian science communicator and former host of Daily Planet
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But when it comes to claims like 'pets alleviate depression,' there's really no solid evidence. In fact, the findings so far are pretty ambiguous. And in one study that found no significant overall effect, cat owners were actually more depressed than the control group.
— Jay Ingram
Canadian science communicator and former host of Daily Planet
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When you gaze into your dog's eyes, your oxytocin level—the so-called 'love hormone'—rises, and the same thing happens in your dog. It's a powerful pair bond. More recently, though, researchers have found the same effect with cats.
— Jay Ingram
Canadian science communicator and former host of Daily Planet
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A true pet's value lies entirely in its relationship with us, and vice versa. The first fossil evidence of that bond goes back around 30,000 to 40,000 years: dogs buried with humans, including one remarkable case of a dog that had survived two bouts of canine distemper, presumably because its human companion cared for it.
— Jay Ingram
Canadian science communicator and former host of Daily Planet
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We have to get out of this 'tax to spend' mentality and think about using resources to create investment funds that support local businesses, while also expecting to get something back as those businesses appreciate.
— César Hidalgo
Physicist & Director of MIT Media Lab Connection Science group
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Knowledge isn't just stored in people or the sum of individuals; knowledge exists in the network. The labour market is always searching for those matches, constantly learning because technology changes and people retire, keeping the system out of equilibrium.
— César Hidalgo
Physicist & Director of MIT Media Lab Connection Science group
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There is an honest trade-off between labour market protection and learning. If you have an extremely static labour market—like the high protection laws in France or Spain—you get stability, but you sacrifice learning. You pay a 'learning cost' for that 'stability dividend.'
— César Hidalgo
Physicist & Director of MIT Media Lab Connection Science group